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Re: Proposed Challenge Rules

PostPosted: Fri Oct 04, 2013 4:03 pm
by Jediluke
no need to get your panties in a bunch JinX. My statement was based on the fact that she re-wrote the code in regards to homers already which is what the topic was kind of centered on.

your skills in coding are well known and respected

Re: Proposed Challenge Rules

PostPosted: Fri Oct 04, 2013 4:27 pm
by RiTides
Sweet that we have so many great coders who are also great descent players... a happy convergence ^_^

Re: Proposed Challenge Rules

PostPosted: Tue Oct 08, 2013 6:24 pm
by JinX
We've been discussing the idea of forking for two years now. Nothing ever comes of it. I think a lot of our ideas are too different to really come to an agreement on what we'd like. My project that I was working on earlier this year was a little extreme, but I thought it would be awesome as it doesn't affect gameplay at all and brings the game into the current generation of stats keeping and customizeability. The only problem is that nobody wanted to help (aside from Verran); even when it came to beta testing. Perhaps we should just start small.

I thought it'd be neat to have retro homers as an option in the host game menu rather than it's own binary. This would help eliminate the need for multiple binaries, and while we're at it we could fix up some of the glitches in 0.58.1 that Zico's yet to release patches for.