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Two levels of sensitivity for keyboard

PostPosted: Fri Jul 22, 2016 10:08 am
by Lee
I don't have a great understanding of Descent's technical side and how it actually works, so I'd like to ask a question to anyone that does?

Would it be possible to have a key that upon pressing (and holding down) reduces the sensitivity of the ships aim (yaw and pitch) to a lower level than what it is currently set to, effectively creating two levels of sensitivity? For instance, in Soldier of Fortune 2 you can assign a key to press (hold) that will change running forward at full speed (forward movement key used in isolation) to walking at a reduced pace (forward movement key and assigned modifier button) and vice versa. Admittedly, this isn't the best example as its not comparing the same type of movement but its the best I could think of at the time.

I use keyboard only and have done since the first time I played the game. I appreciate there are plenty of other options to choose from but ideally, I'd like to keep the experience as similar to my first game as possible.

I'm not asking for any changes and would happily settle for a yes/no answer. As far as I am aware, I'm the only one who has asked about this and cannot reasonably ask for it (if possible) to be implemented. Take it as an opportunity to educate me and in the process, make me feel smarter.

Re: Two levels of sensitivity for keyboard

PostPosted: Fri Jul 22, 2016 3:16 pm
by The@$$Man!
I use to be keyboard only but I had to change because my right would cramp up mid game. I had to learn mouse about a year ago which I still have problems with. Your best bet would be buying a pressure sensitive keyboard. The less you press the less you move. Not sure how good they are to type on but seen it in action with racing gaming a and it seems like it worked.

Re: Two levels of sensitivity for keyboard

PostPosted: Fri Jul 22, 2016 4:53 pm
by Lee
yeah true I think the other controller options is a better shout. I'll look into it, thanks ernie

Re: Two levels of sensitivity for keyboard

PostPosted: Sat Jul 23, 2016 12:07 am
by Sirius
Umm... this sounds like something you MIGHT be able to do with something like AutoHotkey if you make that button toggle mouse sensitivity/DPI or something like that. But I'm not entirely sure; it may not be terribly easy to do that with a script.